package com.lineage.server.model.skill.skillmode;

import com.lineage.server.model.Instance.L1NpcInstance;
import com.lineage.server.model.Instance.L1PcInstance;
import com.lineage.server.model.L1Character;
import com.lineage.server.model.L1Magic;
import com.lineage.server.serverpackets.S_HPUpdate;
import com.lineage.server.serverpackets.ServerBasePacket;

public class BS_GX07 extends SkillMode {
  private static final int _addhp = 70;
  
  private static final int _addhpr = 3;
  
  public int start(L1PcInstance srcpc, L1Character cha, L1Magic magic, int integer) throws Exception {
    int dmg = 0;
    if (!srcpc.hasSkillEffect(4407)) {
      srcpc.addMaxHp(70);
      srcpc.addHpr(3);
      srcpc.setSkillEffect(4407, integer * 1000);
      srcpc.sendPackets((ServerBasePacket)new S_HPUpdate(srcpc.getCurrentHp(), srcpc.getMaxHp()));
    } 
    return 0;
  }
  
  public int start(L1NpcInstance npc, L1Character cha, L1Magic magic, int integer) throws Exception {
    int dmg = 0;
    return 0;
  }
  
  public void start(L1PcInstance srcpc, Object obj) throws Exception {}
  
  public void stop(L1Character cha) throws Exception {
    cha.addMaxHp(-70);
    if (cha instanceof L1PcInstance) {
      L1PcInstance pc = (L1PcInstance)cha;
      pc.addHpr(-3);
      pc.sendPackets((ServerBasePacket)new S_HPUpdate(pc.getCurrentHp(), pc.getMaxHp()));
    } 
  }
}
